nosingleplayer: fix crash Shadow (listes+accesseur), retire RenderMixin en double
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@@ -0,0 +1,24 @@
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{
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"_fv": 18,
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"_type": "fluid",
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"definition": {
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"name": "AngelicWater",
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"textureStill": "angelicwater_still",
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"textureFlowing": "angelicwater_flowing",
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"luminosity": 0,
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"density": 1000,
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"viscosity": 1000,
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"isGas": false,
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"type": "WATER",
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"generateBucket": true,
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"creativeTab": {
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"value": "CUSTOM:PalaDrillMod"
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},
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"frequencyOnChunks": 5,
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"spawnWorldTypes": [],
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"restrictionBiomes": [],
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"onEntityCollides": {
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"name": "AngelicWaterMobplayerCollidesBlock"
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}
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}
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}
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