{ "_fv": 18, "_type": "procedure", "definition": { "procedurexml": "logiquenumberno_ext_triggerlocal:number0This example will test if the current entity type is the player. If it is true, then it will run whatever you place in the \"do\" section of the if statement.ANDThis tests if the item is the same as what is being crafted and if the stack amount is equal to or less than 63. Subtract the number of items you are placing in the slot from 64, and you will get the value you need to set amount to.AIRMINUS3EntityPlayerRESISTANCE1510FALSEFALSELEVITATION-7510FALSEFALSElocal:number0local:number1This example will test if the current entity type is the player. If it is true, then it will run whatever you place in the \"do\" section of the if statement.ANDThis tests if the item is the same as what is being crafted and if the stack amount is equal to or less than 63. Subtract the number of items you are placing in the slot from 64, and you will get the value you need to set amount to.AIRMINUS2ANDThis tests if the item is the same as what is being crafted and if the stack amount is equal to or less than 63. Subtract the number of items you are placing in the slot from 64, and you will get the value you need to set amount to.EQlocal:number1ANDThis tests if the item is the same as what is being crafted and if the stack amount is equal to or less than 63. Subtract the number of items you are placing in the slot from 64, and you will get the value you need to set amount to.EntityPlayerLT-2BREAKADDABS0.25§l§cEXPLOSION !!!!TRUElocal:number01" } }