pala M-gadget-3: bocal a poissons (casque = cecite)
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@@ -646,6 +646,9 @@ avant M4 (TODO:crafts-machines).
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teleport TeleportTransition, cooldown 20t, texture legacy, sans craft ECART).
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Lecon : teleportTo 6-args n'existe plus en 26.3 -> pattern maison TeleportTransition.
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VERIFIE : build SUCCESSFUL, boot Done, 0 erreur. UNVERIFIED en jeu.
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- M-gadget-3 LIVRE 2026-10-19 ~05:30 : bocal a poissons (ID 3100, slot casque =
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cecite, texture fish legacy, sans craft ECART). ECART : poisson a l'ecran infaisable
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sans mod client. VERIFIE : build SUCCESSFUL, boot Done, 0 erreur. UNVERIFIED en jeu.
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- M-palaforge LIVRE 2026-10-19 ~03:55 : bloc + BE partagee (3e mode) + gate mineur 14 +
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table fonte wiki §3.2 (31 items, ratio floor usure) + fuels bois (+buche/planches/baton,
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lave exclue : seau non rendu) + craft (1 findium + 4 furnaces + 4 briques, positions
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@@ -67,6 +67,10 @@ public final class PalaItems {
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// M-gadget-2 (wiki items lucky) : grappin, durabilite 255, sans craft (ECART lucky).
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// ECART : tirage instantane (pas de projectile/entite crochet visible cote serveur).
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public static final Item GRAPPIN = register("grappin", id -> new Item(new Item.Properties().setId(id).stacksTo(1).durability(255)));
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// M-gadget-3 (wiki items lucky) : bocal a poissons — porte sur la tete, vision
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// entravee (cote serveur : cecite ; le poisson a l'ecran est infaisable sans mod
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// client, ECART documente). Sans craft (ECART lucky).
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public static final Item FISHBOWL = register("fishbowl", id -> new Item(new Item.Properties().setId(id).stacksTo(1)));
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// M-candy (wiki metiers, VERIFIE partiel) : bonbons 50 000 XP. Vert = fermier,
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// jaune = mineur, rainbow = tous (pages Evolution) ; bleu/rose = mapping non publie
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// (items seuls, TODO:mapping-bonbons) ; candy/job_candy = nature inconnue (items seuls).
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@@ -71,6 +71,7 @@ public final class PalaTabs {
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output.accept(PalaItems.XP_BERRIES);
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output.accept(PalaItems.CHUNK_ANALYSER);
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output.accept(PalaItems.GRAPPIN);
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output.accept(PalaItems.FISHBOWL);
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output.accept(PalaItems.CANDY);
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output.accept(PalaItems.CANDY_BLUE);
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output.accept(PalaItems.CANDY_GREEN);
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@@ -42,6 +42,11 @@ public final class PalaArmorEvents {
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}
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private static void onPlayerTick(ServerPlayer player) {
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// --- Bocal a poissons (M-gadget-3, wiki items lucky) : sur la tete = cecite.
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if (wearing(player, EquipmentSlot.HEAD, PalaItems.FISHBOWL)) {
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effect(player, net.minecraft.world.effect.MobEffects.BLINDNESS, 60, 0);
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}
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// --- Armure Paladium (1 procedure par piece dans le legacy) ---
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if (wearing(player, EquipmentSlot.HEAD, PalaItems.PALADIUM_HELMET)) {
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effect(player, net.minecraft.world.effect.MobEffects.NIGHT_VISION, 860, 1);
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@@ -0,0 +1,6 @@
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{
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"model": {
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"type": "minecraft:model",
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"model": "pala:item/fishbowl"
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}
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}
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@@ -4,6 +4,7 @@
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"item.pala.amethyst_mixed_coal": "Amethyst Mixed Coal",
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"item.pala.amethyst_stick": "Amethyst Stick",
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"item.pala.compressed_amethyst": "Compressed Amethyst",
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"item.pala.fishbowl": "Bocal a poissons",
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"item.pala.grappin": "Grappin",
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"item.pala.chunk_analyser": "Chunk Analyser",
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"item.pala.compressed_paladium": "Compressed Paladium",
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@@ -0,0 +1,6 @@
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{
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"parent": "minecraft:item/generated",
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"textures": {
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"layer0": "pala:item/fishbowl"
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}
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}
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